Free software for education is under-represented at conferences and fairs. This is mainly because there is often not enough staff and time available to look after and build a stand or to establish a widely used lecture canon. But our topics must be visible in the IT area, especially at Free Software conferences, as well as in education and didactics. Only in this way is it possible to disseminate individual projects and above all the common goals and gain attention.
The idea is a joint booth of various projects dealing with Free Software and Education. In essence, these projects fall into three areas:
While the actors of the individual projects are and remain experts in their field, an exchange of knowledge should take place, which enables the other stand partners to think outside the box and to represent the other projects. Thus, a single project does not immediately lose visibility at a conference when resources are unavailable.
Currently the following projects have joined the joint booth:
As part of the conference visits with "school-free" there is also a lecture canon. The aim of the lectures should also be to present the topic "Free Software in Education" as a whole and to make it visible. In particular, students are themselves involved.
The following lectures are currently part of the canon and will be presented at as many conferences as possible:
Children use software. But can they also be an active part of the FOSS community? What experiences are there? And what can projects do to be open to underage contributors?
Children want and should help to shape their environment. Especially in the IT sector, the age of entry in pure use is becoming ever smaller. Of course there is also free software with a young target group, e.g. Software in education use or games. The Teckids e.V. is a youth organization around free software that wants to make children and young people an active part of the Free Software community. Why young users should also be welcome as contributors is the first point of discussion. Free Software lives inside the community. Therefore, projects are trying to keep the costs of getting started as contributors down to a minimum. Platforms like GitHub make it easy to submit bugs, feature requests, and patches. But some of the community, namely minor people, still have a hard time working on projects that interest them - for example, on educational software, games and the like. What kind of legal tools we can impose on modern tools and what projects can do to get even the youngest on board, we want to explain here.
We show which children's and adolescents' instant messaging services are used and what they need to use free alternatives instead.
The age of entry to smartphones, computers and online services is shrinking. While toddlers already use learning and play apps, in the meantime there is a compelling need for technology in the school, especially when using instant messaging. This is exercised by classmates and teachers. The choice almost always applies to proprietary and insecure services like WhatsApp. Together with children and adolescents, we have analyzed what free alternatives have to do to make them attractive and what projects can do for them.
Other projects are welcome. Together we can manage to firmly and visibly anchor the subject of Free Software in education.
Interested projects can contact us by e-mail at firstname.lastname@example.org.